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Tag: vulkan api tutorial
Vulkan API Tutorial #12 Video Walkthrough | Staging Buffer | Cuda Education
This tutorial discussing using a staging buffer to transport data from the CPU to a vertex buffer featuring device local memory (aka GPU local memory). We talk about buffer copy operations, among other things. All Cuda Education tutorials feature running […]
Vulkan API Tutorial #11 | Vertex Buffer | Cuda Education
This tutorial discusses the vertex buffer in the Vulkan API.
Vulkan API Tutorial #10 | Handle Window Resize + Swapchain Recreation
This tutorial focuses on how to handle resizing of the presentation window. When you change the dimensions of the window, Vulkan needs to recreate the swapchain which is used to present pixels on the screen. We review and run code […]
Vulkan API Tutorial #9 | Synchronization: Fences & Semaphores
This tutorial discusses fences and semaphores, which are important synchronization concepts in the Vulkan API.
Vulkan API Computer Graphics Tutorial #7 | Render Pass, Subpass, Rasterizer, Viewport + Scissors, Color Blending, Pipeline Layout | Video Walkthrough (60+ minutes) + Notes
An overview of the viewport + scissors, rasterizer, render pass, subpass and other items in the Vulkan API. A video walkthrough that is 60+ minutes long. We use running source code to demonstrate each feature.
Vulkan API Tutorial #4 | Physical Device, Queue Family, Logical Device | Video Walkthrough (104+ minutes)
New Vulkan API tutorial on physical device, queue family and logical device.
Vulkan API Tutorial #2 | Create a Vulkan Instance | Video Walkthrough (75+ minutes)
A video walkthrough on how to generate a Vulkan instance. Vulkan is the latest computer graphics API that allows you to control and take full advantage of GPU hardware, especially parallel processing. If you are interested in getting into computer […]