New Vulkan API tutorial on physical device, queue family and logical device.
I’ve been attempting to use Nsight Graphics with the Vulkan API and keep getting an error that VK_LAYER_NV_nomad_release_public_2019_6_1.json cannot be opened. There is a solution to this problem on a Linux machine here: https://devtalk.nvidia.com/default/topic/1064722/nsight-graphics/problems-launching-or-attaching-a-vulkan-application-with-environment-variables/post/5391412/ But I don’t know if there […]
A video walkthrough on how to generate a Vulkan instance. Vulkan is the latest computer graphics API that allows you to control and take full advantage of GPU hardware, especially parallel processing. If you are interested in getting into computer […]
How to get the Vulkan API running on a Windows machine.
A brief discussion of Vulkan vs. OpenGL and why I believe you should learn Vulkan over OpenGL going forward. I also talk briefly about OpenGL CUDA interop and the computer graphics industry as a whole. Enjoy! OpenGL CUDA Interop: https://amzn.to/2SKPH61 […]
A very basic overview of how to use NVIDIA Nsight Compute to optimize your CUDA kernel.
A very basic video walkthrough of how to use Nsight Systems to help in optimizing your application. Nsight Systems is software from NVIDIA and is mainly intended to work with the NVIDIA graphics cards and the CUDA programming language. This […]