An overview of the viewport + scissors, rasterizer, render pass, subpass and other items in the Vulkan API. A video walkthrough that is 60+ minutes long. We use running source code to demonstrate each feature.
Posted on November 24, 2020 by admin
How to get the Vulkan API running on a Windows machine.
A video walkthrough of running a ray tracing example on an NVIDIA GPU using CUDA. Windows machine.